AnalogTek-Terms-Of-Work: Difference between revisions

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*Will not work on anything I believe to be a dead end  
*Will not manage anything I believe to be a dead end - will do small tasks only where I see very direct benefits such as cooperating on SBIR proposal with Steve Miller
*Slow pay offs are not of interest  
*Slow pay offs are not of interest  
*have interest in learning to write SBIR proposals because I can do that as a service from Brazil
*have interest in learning to write SBIR proposals because I can do that as a service from Brazil
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*While in Brazil will work on most anything but must be paid directly - no long wait intervals - they should think of me as an intelligent peripheral
*While in Brazil will work on most anything but must be paid directly - no long wait intervals - they should think of me as an intelligent peripheral


== Requirements ==
== Requirements ==


* I should be thought of as idea man / management - not strictly as technical labor.
* I should be thought of as idea man / management - not strictly as technical labor.

Revision as of 11:03, 10 April 2011

Will be limiting my work to just 1 or 2 projects for now. It has been too disruptive of my own projects to deal with all the AnalogTek stuff.


Terms of Work

  • Goals
    • anything that gets me closer to living in Brazil full time
    • anything that appears to be a relatively fast strategy to be made a division of ArmorWorks > but this is at odds with Kent's goals
    • Work with Steve Miller to learn how to write SBIR proposals

Heuristics

  • Will not manage anything I believe to be a dead end - will do small tasks only where I see very direct benefits such as cooperating on SBIR proposal with Steve Miller
  • Slow pay offs are not of interest
  • have interest in learning to write SBIR proposals because I can do that as a service from Brazil


  • While in Brazil will work on most anything but must be paid directly - no long wait intervals - they should think of me as an intelligent peripheral

Requirements

  • I should be thought of as idea man / management - not strictly as technical labor.